Be involved very early in the product ideation process to define what we are building and what that experience will be like
Create detailed mobile first wire-frames, high-fidelity mock ups and user experience flows on familiar platforms (we use Figma, Adobe XD and Sketch) for engineers to build prototypes of
Understand, articulate and publish platform specific nuances in mobile which include differences in screens and flows on iOS and Android.
Research and build a repository of knowledge of the best practices in the ecosystem (we call them vectors) and stay abreast with design and experience developments.
A Bachelor’s Degree or equivalent in Computer Science, Design, Multimedia, Human Computer Interaction, Graphic Design or equivalent.
1 or 2 years of experience as a professional UI/UX Designer with a focus on mobile platforms Relevant experience in design and proficiency in the use of popular design platforms like Figma, Sketch and Adobe XD. Knowing Photoshop and Illustrator is a bonus.